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Funko Inc. engages in the development, marketing, and distribution of licensed pop culture products. The company offers collectible vinyl figures and other items, including plush, apparel, housewares, and accessories. Funko sells the products through specialty retailers, pop culture conventions, and online at Funko.com. Funko was founded by Mike Becker in 1998 and is headquartered in Everett, WA.

  • Introduction to Funko.
  • How Funko grown from an independent company to a publicly traded company?
  • Funko is aiming for beyond core collectors with Harry Potter line of figures.
  • Funko in an industry with Wall Street giants.
  • Understanding Funko.
  • What are the different segments of the Funko business?
  • What are some of their products?
  • How does a Funko collectible get created?
  • How does the Funko collectible business model work?

Introduction to Funko.

Funko, Inc. The company was founded in 1998 by Mike Becker and Brian Flynn, and has since expanded to a staff of over 400 employees. Funko is a portmanteau, a word derived from the combination of two words. In this case, it was a combination of the words Funk (for Funkadelic) and Pop (for popular culture). The company began producing vinyl dolls in 2005, and has since expanded to include bobbleheads, action figures, plush, and licensed electronic items such as USB drives, lamps, and headphones. The company was originally headquartered in the suburb of Bellingham, Washington, and has since moved to a new location in Everett, Washington.

How Funko grown from an independent company to a publicly traded company?

Funko, Inc. Founded in 1998 in Everett, Washington, by Mike Becker, the company is now headquartered in the SoDo neighborhood of Seattle. In December 2017, Funko announced that they would be moving their headquarters to the Stadium Place development near CenturyLink Field and CenturyLink Field Events Center in Seattle, pending a $267.5 million investment that would include the construction of a new seven-story building on the property.

Funko is aiming for beyond core collectors with Harry Potter line of figures.

According to the Funko CEO Brian Mariotti, the company is going to expand its product lines to include things like home decor, action figures and characters from children’s movies. He added that Funko would have a line of Harry Potter collectibles in the coming months. Which has been selling licensed pop culture figurines since 2010, is also working on an upcoming line of Disney Princess figures, said Mariotti. Funko is looking for a way to appeal to collectors beyond the core group, he said. Funko is trying to do this by offering an online store that doesn’t require people to leave home to buy, he said. For example, Funko is planning to launch a website where people can order items that are customized with their own names and photos.

Funko in an industry with Wall Street giants.

Funko, a little toy maker in Everett, Washington, was established in 1998 by Mike Becker and Brian Mariotti. Furthermore, in 2005, Becker and Mariotti offered their organization to the Iconix Brand Gathering, a monster in the permitting business. So for what reason did Funko offer to a Money Road monster? What did they receive in return? How did the securing assist Funko with developing? With the assistance of the Iconix Brand Gathering, Funko has had the option to develop dramatically starting around 2005. In 2017, the organization sold in excess of 500 million Funko POP! figures and Funko Dorbz figures. Also, starting around 2018, the toy organization has sold in excess of 800 million figures generally speaking. Most would agree the obtaining of Funko by Iconix Brand Gathering has been an effective one.

Understanding Funko.

Funko Inc. Funko is an abbreviation of the word Funk, which is used to describe the company’s distinct style of art, as well as a reference to Funko’s founders (Mark, Bruce, and Michael Funk). Founded in 1998 by Mike Becker, the company was originally conceived as a small project to create a Pop! figure of Becker’s dog.

What are the different segments of the Funko business?

Funko licenses and creates over 1000 different products and sells them worldwide. Funko is an industry leading innovator in product design and development of its collectibles. Funko’s product lines include the Pop! Vinyl Figures, ReAction Figures and plush toys, Funko Action Figures, Mopeez, Dorbz, Hikari and more. The Funko Shop, the on-line retail home of the world’s largest collectibles brand, offers a huge selection of over 1000 unique and new products every day. Funko’s Pop! Vinyl figures are one of the best-selling lines of collectibles in the world. The company has been featured in USA Today, Fortune and Forbes.

What are some of their products?

Funko is home to one of the world’s most beloved and recognizable brands of collectible products, including licensed pop culture, movie, and comic book characters. Funko’s Pop! Vinyl figures, including figures based on the company’s increasingly popular DC, Marvel and Star Wars licenses, have become the most sought-after collectibles in the world. Funko also produces vinyl figures, plush, action figures, bobbleheads, licensed jewelry and apparel, and licensed board games.

How does a Funko collectible get created?

The process of creating a Funko collectible begins in the world of entertainment. A property is selected and a designer is assigned to do a sketch. That sketch is sent to the Funko design team where it is then turned into a 3D model. The 3D model is then sent to one of the factories where it is produced. Once the figure is produced it is inspected and sent to Funko’s warehouse to be packaged and shipped to retailers.

How does the Funko collectible business model work?

The Funko collectibles technique is an immediate one: It purchases up licenses to capably made standard society things, brands, and characters, then, at that point, plans and sells things thinking about those licenses. A model has been working for it for in excess of 10 years.Funko was fanned out in 1998 by Mike Becker, a past fashioner for the Opening, and his brother in law, Brian Mariotti, who was the controlling chief of a toy improvement connection. The two were looking for one more undertaking when they went over a holder of “Odd Wobblers,” a line of bobblehead dolls that were striking during the 1990s they were shocked by the figures, and recalled that they could be revived.


  • Funko Inc. Funko was founded in 1998 by Mike Becker and Frank Steed. The company’s first manufactured item was a bobblehead of the character Mr. Potato Head. Funko’s collectibles are available in a variety of different licenses, including Marvel, DC, Disney, Star Wars, Harry Potter, and more. Funko’s products are sold in over 80 countries and have a cult following among pop culture fans.


  • Conclusion: Funko has proven itself to be a strong competitor in the pop culture collectibles marketplace. Funko’s diverse product offering, strong marketing programs and social media presence, and its unique product development and manufacturing expertise have enabled it to achieve a dominant position in the market. Funko’s ability to take advantage of the growth in the pop culture collectibles market and to continue to leverage its “fun” and “social” brand positioning will help it to maintain its dominant position in the market and to compete effectively with other licensees and manufacturers of pop culture collectibles.

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